1. Bundles be created after base class Module constructor runs
2. Bundles must be created before Module(...) runs
Solution: pass a bundle constructor to the cake base class
Require the constructor to take a parameter so people don't use it by
accident; they should get a type error.
Consistently name all the cake arguments with an _io, _coreplex, _outer,
so that they don't shadow the base class variables you should be using.
A lot of utility code was just being imported willy-nilly from one
package to another. This moves the common code into util to make things
more sensible. The code moved were
* The AsyncQueue and AsyncDecoupledCrossing from junctions.
* All of the code in rocket's util.scala
* The BlackBox asynchronous reset registers from uncore.tilelink2
* The implicit definitions from uncore.util
The NastiConverterTest, PCIeMockupTest, and DirectGroundtest
configurations have been broken by recent changes.
The NastiConverterTest has been superseded by a unit test and the
other two were only created for an attempt at FPGA debugging.
They weren't actually very useful for that purpose, so might as well get
rid of them.
* [unittest] Parallelize UnitTestSuite so all tests have their own timer, runs until all finish or any timeout. Adds SimpleTimer.
* [util] Timer spacing cleanup
* [unittest] Remove Config reference to UnitTestTimeout
Unfortunately, I had to touch a lot of code, which weren't quite possible to split up into multiple commits.
This commit gets rid of the "extra" infrastructure to add periphery devices into Top.
This usually shouldn't be used in Tiles that are meant to be P&R'd once
and multiply instantiated, as their RTL would no longer be homogeneous.
However, it is useful for conditionalizing RTL generation for
heterogeneous tiles.