The TL port can easily starve the processor, even at only 20% utilization,
because of a bad interaction with the pipeline. Giving the processor
static priority is OK in practice, since <50% of instructions are loads
and stores in typical workloads. Even if it executes 100% loads and stores,
it must eventually encounter an I$ miss, taken branch, or exception, so
even malicious code can't permanently starve the TL port.
* Make dts generation reusable across tile subclasses
* First attempt to standardize tile IO nodes and connect methods
* hartid => hartId when talking about scala Ints
HasTiles now deals with only extremely general tile IOs.
Some RocketTiles specific behavior moved into RocketCoreplex.
BaseTile now has optional LocalInterruptNode.
Putting the common DTS nodes into a shared object makes them get
emitted only one time. Plus it's better style.
timebase-frequency should really have been in the cpu nodes in the
first place according to the spec anyway. I was foolishly trying to
save bytes. However, now we really want it there in case it differs.
...instead of on the master side of the system bus.
People inheriting from HasTileMasterPort might need to add
`masterNode := tileBus.node` to their Tile child class.
FlipRendering { implicit p => ... } now changes the render direction of edges.
diplomatic NodeImps can specify a default render flip using the new 'render' method.
Previously, the requirement for PAddrBits only checked to be equal or greater than the bundle bits. Changing it to check for these to match exactly as for cases when the PAddrBits greater than address bits we could run into scenarios which cause possible address wrap around issues.
This reverts commit b64b87ad07.
The crossings already have buffering in those places where it was
appropriate. Adding more does not help flow through paths.
* coreplex collapse: peripherals now in coreplex
* coreplex: better factoring of TLBusWrapper attachement points
* diplomacy: allow monitorless :*= and :=*
* rocket: don't connect monitors to tile tim slave ports
* rename chip package to system
* coreplex: only sbus has a splitter
* TLFragmenter: Continuing my spot battles on requires without explanatory strings
* pbus: toFixedWidthSingleBeatSlave
* tilelink: more verbose requires
* use the new system package for regression
* sbus: add more explicit FIFO attachment points
* delete leftover top-level utils
* cleanup ResetVector and RTC