A lot of utility code was just being imported willy-nilly from one
package to another. This moves the common code into util to make things
more sensible. The code moved were
* The AsyncQueue and AsyncDecoupledCrossing from junctions.
* All of the code in rocket's util.scala
* The BlackBox asynchronous reset registers from uncore.tilelink2
* The implicit definitions from uncore.util
This would allow, for instance, putting the coreplex on a separate clock
domain and crossing the IOs over through asynchronous queues.
The ExampleMultiClockTop* classes are removed since they no longer fit
into the class hierarchy.
We have a handful of TileLink-related helper objects
(wrappers, unwrappers, width adapters, and enqueuers). Previously, using
them could be error-prone, because you had to make sure the implicit
parameters they took in had the same TLId as the TileLinkIO bundles
passed in as inputs. This is rather silly, we should just use the
parameters in the bundle.