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tilelink2 Nodes: include some options to test for conformance

This commit is contained in:
Wesley W. Terpstra 2016-10-12 21:02:31 -07:00
parent 5d5b5a66f4
commit 200cf3dd13
1 changed files with 37 additions and 0 deletions

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@ -21,6 +21,9 @@ object TLImp extends NodeImp[TLClientPortParameters, TLManagerPortParameters, TL
}
var emitMonitors = true
var stressTestDecoupled = false
var combinationalCheck = false
def colour = "#000000" // black
def connect(bo: => TLBundle, bi: => TLBundle, ei: => TLEdgeIn)(implicit sourceInfo: SourceInfo): (Option[LazyModule], () => Unit) = {
val monitor = if (emitMonitors) {
@ -31,6 +34,40 @@ object TLImp extends NodeImp[TLClientPortParameters, TLManagerPortParameters, TL
(monitor, () => {
bi <> bo
monitor.foreach { _.module.io.in := TLBundleSnoop(bo) }
if (combinationalCheck) {
// It is forbidden for valid to depend on ready in TL2
// If someone did that, then this will create a detectable combinational loop
bo.a.ready := bi.a.ready && bo.a.valid
bi.b.ready := bo.b.ready && bi.b.valid
bo.c.ready := bi.c.ready && bo.c.valid
bi.d.ready := bo.d.ready && bi.d.valid
bo.e.ready := bi.e.ready && bo.e.valid
}
if (stressTestDecoupled) {
// Randomly stall the transfers
val allow = LFSRNoiseMaker(5)
bi.a.valid := bo.a.valid && allow(0)
bo.a.ready := bi.a.ready && allow(0)
bo.b.valid := bi.b.valid && allow(1)
bi.b.ready := bo.b.ready && allow(1)
bi.c.valid := bo.c.valid && allow(2)
bo.c.ready := bi.c.ready && allow(2)
bo.d.valid := bi.d.valid && allow(3)
bi.d.ready := bo.d.ready && allow(3)
bi.e.valid := bo.e.valid && allow(4)
bo.e.ready := bi.e.ready && allow(4)
// Inject garbage whenever not valid
val bits_a = bo.a.bits.fromBits(LFSRNoiseMaker(bo.a.bits.asUInt.getWidth))
val bits_b = bi.b.bits.fromBits(LFSRNoiseMaker(bi.b.bits.asUInt.getWidth))
val bits_c = bo.c.bits.fromBits(LFSRNoiseMaker(bo.c.bits.asUInt.getWidth))
val bits_d = bi.d.bits.fromBits(LFSRNoiseMaker(bi.d.bits.asUInt.getWidth))
val bits_e = bo.e.bits.fromBits(LFSRNoiseMaker(bo.e.bits.asUInt.getWidth))
when (!bi.a.valid) { bi.a.bits := bits_a }
when (!bo.b.valid) { bo.b.bits := bits_b }
when (!bi.c.valid) { bi.c.bits := bits_c }
when (!bo.d.valid) { bo.d.bits := bits_d }
when (!bi.e.valid) { bi.e.bits := bits_e }
}
})
}