Change the program name and rework spelling

This commit is contained in:
lux 2017-10-04 23:59:35 +02:00
parent f47a7c9597
commit d67adbc8b1
4 changed files with 7 additions and 7 deletions

2
.gitignore vendored
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@ -1,4 +1,4 @@
*.o
/*.toy
/coredump*
toy_cpu
toy-CPU

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@ -9,10 +9,10 @@ The project can be built by using `make`.
## Usage
Pass the RAM content to the machine via a text file.<br>
Transfer the RAM content to the machine via a text file.<br>
The program call is: `toy_cpu` SOURCE.toy<br>
The following is the specification for a 16 BIT machine word. With it, you can create the RAM content.<br>
(Do not forget: this is a pure John von Neumann architecture, data and program in the same memory)<br>
(Do not forget: this is a pure John von Neumann architecture, data and program are in the same memory)<br>
<pre>
@ -43,11 +43,11 @@ BIT |15 14 13 12|11 10 9 8 7 6 5 4 3 2 1 0|
This machine has the following registers:
* 16 BIT Instruction Register (4 BIT OP, 12 BIT Adr)
* 16 BIT Instruction Register (4 BIT OP, 12 BIT Addr)
* 16 BIT Accumulator
* 12 BIT Program Counter
Example: 0001000000001010 on RAM position 0 <br>
Example: 0001000000001010 at RAM position 0 <br>
0001 means: LOAD the content of ADDRESS 000000001010 into the ACCU

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@ -7,7 +7,7 @@ DEBUG = -DNDEBUG
VPATH = src
#--------------Linker-Part-----------------
toy_cpu : main.o toy.o helper.o
toy-CPU : main.o toy.o helper.o
echo $@ is now linked
$(CC) $(LDFLAGS) -o $@ $^
#--------------Compiler-Part---------------

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@ -173,6 +173,6 @@ bool execute(uint8_t op_code, int data_addr, uint16_t *ram) // jump if true
case 14: ; break; //NOP
case 15: ; break; //NOP
}
return jump;
return jump;
}