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rocket-chip/csrc
Edmond Cote ff11673a9c
remove string type ambiguity in header
I ran into a compilation issue.

This link explains the problem well: https://stackoverflow.com/a/5499222/3736700

For example, in a header file, it is generally not considered a good idea to put the line using namespace std; (or to use any namespace, for that matter) because it can cause names in files that include that header to become ambiguous. In this setup, you would just #include <string> in the header, then use std::string to refer to the string type.
2018-01-13 13:29:22 -08:00
..
comlog.cc copyright: ran scripts/modify-copyright 2016-11-27 22:15:43 -08:00
emulator.cc Emulator: Update it to allow some hard-coded Verilog PlusArgs 2018-01-05 17:08:21 -08:00
float_fix.cc copyright: ran scripts/modify-copyright 2016-11-27 22:15:43 -08:00
jtag_vpi.c jtag_vpi: Attempt to more aggressively flush the simulator output as it is needed by other listeners 2017-05-26 11:48:45 -07:00
remote_bitbang.cc Debug regressions: use a plusarg to enable remote bitbang. 2018-01-05 17:08:21 -08:00
remote_bitbang.h Add in a SimJTAG to connect to OpenOCD's remote-bitbang interface. 2018-01-05 16:02:52 -08:00
SimDTM.cc Move check on VCS inside riscv-fesvr 2018-01-05 17:08:21 -08:00
SimJTAG.cc debug regressions: some whitespace and null ptr cleanup 2018-01-05 17:08:21 -08:00
verilator.h remove string type ambiguity in header 2018-01-13 13:29:22 -08:00