make sure trackers can handle case where there are no caching clients
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commit
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@ -3,6 +3,7 @@
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package uncore
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import Chisel._
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import cde.{Parameters, Field}
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import scala.math.max
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class TrackerAllocation extends Bundle {
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val matches = Bool(OUTPUT)
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@ -321,30 +322,41 @@ trait EmitsInnerProbes extends HasBlockAddressBuffer
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with HasPendingBitHelpers {
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def io: HierarchicalXactTrackerIO
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val pending_iprbs = Reg(UInt(width = innerNCachingClients))
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val needs_probes = (innerNCachingClients > 0)
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val pending_iprbs = Reg(UInt(width = max(innerNCachingClients, 1)))
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val curr_probe_dst = PriorityEncoder(pending_iprbs)
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val irel_counter = Wire(new TwoWayBeatCounterStatus)
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def full_representation: UInt
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def initializeProbes() { pending_iprbs := full_representation & ~io.incoherent.toBits }
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def initializeProbes() {
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if (needs_probes)
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pending_iprbs := full_representation & ~io.incoherent.toBits
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else
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pending_iprbs := UInt(0)
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}
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def irel_same_xact = io.irel().conflicts(xact_addr_block) &&
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!io.irel().isVoluntary() &&
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state === s_inner_probe
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def innerProbe(prb: Probe, next: UInt) {
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pending_iprbs := pending_iprbs & dropPendingBitAtDest(io.inner.probe)
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io.inner.probe.valid := state === s_inner_probe && pending_iprbs.orR
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io.inner.probe.bits := prb
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connectTwoWayBeatCounters(
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status = irel_counter,
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up = io.inner.probe,
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down = io.inner.release,
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max = innerNCachingClients,
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trackDown = (r: Release) => (state =/= s_idle) && !r.isVoluntary())
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if (needs_probes) {
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val irel_counter = Wire(new TwoWayBeatCounterStatus)
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when(state === s_inner_probe && !(pending_iprbs.orR || irel_counter.pending)) {
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state := next
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pending_iprbs := pending_iprbs & dropPendingBitAtDest(io.inner.probe)
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io.inner.probe.valid := state === s_inner_probe && pending_iprbs.orR
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io.inner.probe.bits := prb
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connectTwoWayBeatCounters(
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status = irel_counter,
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up = io.inner.probe,
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down = io.inner.release,
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max = innerNCachingClients,
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trackDown = (r: Release) => (state =/= s_idle) && !r.isVoluntary())
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when(state === s_inner_probe && !(pending_iprbs.orR || irel_counter.pending)) {
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state := next
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}
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} else {
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when (state === s_inner_probe) { state := next }
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}
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//N.B. no pending bits added to scoreboard because all handled in s_inner_probe
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