kill mem stage if fpu nacks in mem stage
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@ -699,8 +699,9 @@ class rocketCtrl extends Component
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// replay mem stage PC on a DTLB miss or a long-latency writeback
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val mem_ll_wb = io.dpath.mem_wb || io.dpath.mul_result_val || io.dpath.div_result_val
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val dmem_kill_mem = mem_reg_valid && (io.dtlb_miss || io.dmem.resp_nack)
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val replay_mem = dmem_kill_mem || mem_reg_wen && mem_ll_wb || mem_reg_replay || mem_reg_fp_val && io.fpu.nack_mem
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val kill_mem = dmem_kill_mem || mem_reg_wen && mem_ll_wb || take_pc_wb || mem_exception || mem_reg_kill
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val fpu_kill_mem = mem_reg_fp_val && io.fpu.nack_mem
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val replay_mem = dmem_kill_mem || mem_reg_wen && mem_ll_wb || mem_reg_replay || fpu_kill_mem
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val kill_mem = dmem_kill_mem || mem_reg_wen && mem_ll_wb || take_pc_wb || mem_exception || mem_reg_kill || fpu_kill_mem
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val kill_dcache = io.dtlb_miss || mem_reg_wen && mem_ll_wb || take_pc_wb || mem_exception || mem_reg_kill
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// replay execute stage PC when the D$ is blocked, when the D$ misses,
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