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Reintroduced multiple emulator backend directories

Fixes a "make -j" concurrency bug due to deleting files that another
  parallel rule depends on.
This commit is contained in:
Christopher Celio 2015-09-10 17:14:23 -07:00
parent 83df4bcc35
commit 8f71c4da2d

View File

@ -2,6 +2,7 @@ default: all
base_dir = $(abspath ..)
generated_dir = $(abspath ./generated-src)
generated_src_debug = $(abspath ./generated-src-debug)
sim_dir = .
output_dir = $(sim_dir)/output
@ -15,35 +16,42 @@ CXXSRCS := emulator mm mm_dramsim2
CXXFLAGS := $(CXXFLAGS) -std=c++11 -I$(RISCV)/include -I$(base_dir)/csrc -I$(base_dir)/dramsim2
LDFLAGS := $(LDFLAGS) -L$(RISCV)/lib -Wl,-rpath,$(RISCV)/lib -L. -ldramsim -lfesvr -lpthread
OBJS := $(addsuffix .o,$(CXXSRCS) $(MODEL).$(CONFIG))
DEBUG_OBJS := $(addsuffix .debug.o,$(CXXSRCS) $(MODEL).$(CONFIG))
$(MODEL).$(CONFIG).o: %.o: $(generated_dir)/%.h
$(MAKE) -j $(patsubst %.cpp,%.o,$(shell ls $(generated_dir)/$(MODEL).$(CONFIG)-*.cpp))
$(LD) -r $(patsubst %.cpp,%.o,$(shell ls $(generated_dir)/$(MODEL).$(CONFIG)-*.cpp)) -o $@
$(MODEL).$(CONFIG).debug.o: %.debug.o: $(generated_src_debug)/%.h
$(MAKE) -j $(patsubst %.cpp,%.o,$(shell ls $(generated_src_debug)/$(MODEL).$(CONFIG)-*.cpp))
$(LD) -r $(patsubst %.cpp,%.o,$(shell ls $(generated_src_debug)/$(MODEL).$(CONFIG)-*.cpp)) -o $@
$(generated_dir)/%.o: $(generated_dir)/%.cpp $(generated_dir)/%.h
$(CXX) $(CXXFLAGS) -I$(generated_dir) -c -o $@ $<
$(generated_src_debug)/%.o: $(generated_src_debug)/%.cpp $(generated_src_debug)/%.h
$(CXX) $(CXXFLAGS) -I$(generated_src_debug) -c -o $@ $<
$(addsuffix .o,$(CXXSRCS)): %.o: $(base_dir)/csrc/%.cc $(base_dir)/csrc/*.h $(generated_dir)/$(MODEL).$(CONFIG).h
$(CXX) $(CXXFLAGS) -include $(generated_dir)/$(MODEL).$(CONFIG).h -I$(generated_dir) -c -o $@ $<
$(generated_dir)/nodebug.d $(generated_dir)/$(MODEL).$(CONFIG).d : $(chisel_srcs)
rm -f $(generated_dir)/debug.d $(shell ls $(generated_dir)/$(MODEL).$(CONFIG)*)
cd $(base_dir) && $(SBT) "project $(PROJECT)" "run $(CHISEL_ARGS) --noIoDebug"
touch $(generated_dir)/nodebug.d
$(addsuffix .debug.o,$(CXXSRCS)): %.debug.o: $(base_dir)/csrc/%.cc $(base_dir)/csrc/*.h $(generated_src_debug)/$(MODEL).$(CONFIG).h
$(CXX) $(CXXFLAGS) -include $(generated_src_debug)/$(MODEL).$(CONFIG).h -I$(generated_src_debug) -c -o $@ $<
$(generated_dir)/debug.d : $(chisel_srcs)
rm -f $(generated_dir)/nodebug.d $(shell ls $(generated_dir)/$(MODEL).$(CONFIG)*)
cd $(base_dir) && $(SBT) "project $(PROJECT)" "run $(CHISEL_ARGS) --debug --vcd --ioDebug"
touch $(generated_dir)/debug.d
$(generated_dir)/$(MODEL).$(CONFIG).d $(generated_dir)/$(MODEL).$(CONFIG).h : $(chisel_srcs)
cd $(base_dir) && $(SBT) "project $(PROJECT)" "run $(CHISEL_ARGS) --noIoDebug"
$(generated_src_debug)/$(MODEL).$(CONFIG).h : $(chisel_srcs)
cd $(base_dir) && $(SBT) "project $(PROJECT)" "run $(CHISEL_ARGS)-debug --debug --vcd --ioDebug"
emu = emulator-$(MODEL)-$(CONFIG)
$(emu): $(generated_dir)/nodebug.d $(OBJS) libdramsim.a
$(emu): $(generated_dir)/$(MODEL).$(CONFIG).h $(OBJS) libdramsim.a
$(CXX) $(CXXFLAGS) -o $@ $(OBJS) $(LDFLAGS)
emu_debug = emulator-$(MODEL)-$(CONFIG)-debug
$(emu_debug): $(generated_dir)/debug.d $(OBJS) libdramsim.a
$(CXX) $(CXXFLAGS) -o $@ $(OBJS) $(LDFLAGS)
$(emu_debug): $(generated_dir)/$(MODEL).$(CONFIG).d $(generated_src_debug)/$(MODEL).$(CONFIG).h $(DEBUG_OBJS) libdramsim.a
$(CXX) $(CXXFLAGS) -o $@ $(DEBUG_OBJS) $(LDFLAGS)
all: $(emu)
debug: $(emu_debug)