Dynamically compute number of L1 client channels
Until now, the number of L1 client channels was set statically in the configuration. This static configuration also assumed the same number of cached and uncached channels per tile. As we plan to move towards heterogenous multicore systems, this restriction should be removed. This commit changes the generator so that number of channels per tile can be independently set (using cde.Parameters.alterPartial). The OuterMemorySystem will dynamically compute the number of cached and uncached channels by summing the number of each kind of channel per core.
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@ -43,6 +43,8 @@ env:
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- CONFIG=NastiConverterTestConfig CHISEL_VERSION=3
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- CONFIG=UnitTestConfig CHISEL_VERSION=3
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- CONFIG=SplitL2MetadataTestConfig CHISEL_VERSION=3
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- CONFIG=ComparatorConfig CHISEL_VERSION=3
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- CONFIG=ComparatorL2Config CHISEL_VERSION=3
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# blacklist private branches
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branches:
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