make sure to hook up finish in ClientTileLinkEnqueuer
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@ -987,6 +987,7 @@ class ClientTileLinkEnqueuer(depths: TileLinkDepths)(implicit p: Parameters) ext
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io.inner.probe <> (if(depths.prb > 0) Queue(io.outer.probe, depths.prb) else io.outer.probe)
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io.inner.probe <> (if(depths.prb > 0) Queue(io.outer.probe, depths.prb) else io.outer.probe)
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io.outer.release <> (if(depths.rel > 0) Queue(io.inner.release, depths.rel) else io.inner.release)
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io.outer.release <> (if(depths.rel > 0) Queue(io.inner.release, depths.rel) else io.inner.release)
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io.inner.grant <> (if(depths.gnt > 0) Queue(io.outer.grant, depths.gnt) else io.outer.grant)
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io.inner.grant <> (if(depths.gnt > 0) Queue(io.outer.grant, depths.gnt) else io.outer.grant)
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io.outer.finish <> (if(depths.fin > 0) Queue(io.inner.finish, depths.fin) else io.inner.finish)
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}
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}
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object ClientTileLinkEnqueuer {
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object ClientTileLinkEnqueuer {
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