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make sure to hook up finish in ClientTileLinkEnqueuer

This commit is contained in:
Howard Mao 2016-05-18 13:13:34 -07:00
parent f138819992
commit 4f84d8f757

View File

@ -987,6 +987,7 @@ class ClientTileLinkEnqueuer(depths: TileLinkDepths)(implicit p: Parameters) ext
io.inner.probe <> (if(depths.prb > 0) Queue(io.outer.probe, depths.prb) else io.outer.probe) io.inner.probe <> (if(depths.prb > 0) Queue(io.outer.probe, depths.prb) else io.outer.probe)
io.outer.release <> (if(depths.rel > 0) Queue(io.inner.release, depths.rel) else io.inner.release) io.outer.release <> (if(depths.rel > 0) Queue(io.inner.release, depths.rel) else io.inner.release)
io.inner.grant <> (if(depths.gnt > 0) Queue(io.outer.grant, depths.gnt) else io.outer.grant) io.inner.grant <> (if(depths.gnt > 0) Queue(io.outer.grant, depths.gnt) else io.outer.grant)
io.outer.finish <> (if(depths.fin > 0) Queue(io.inner.finish, depths.fin) else io.inner.finish)
} }
object ClientTileLinkEnqueuer { object ClientTileLinkEnqueuer {