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tilelink2: use NodeHandle to restore Crossing.node API

This commit is contained in:
Wesley W. Terpstra
2016-10-07 23:38:36 -07:00
parent 876609eb0e
commit a404cd2abf
2 changed files with 5 additions and 4 deletions

View File

@ -229,8 +229,8 @@ class TLFuzzRAM extends LazyModule
xbar2.node := TLAtomicAutomata()(model.node)
ram2.node := TLFragmenter(16, 256)(xbar2.node)
xbar.node := TLWidthWidget(16)(TLHintHandler()(xbar2.node))
cross.nodeIn := TLFragmenter(4, 256)(TLBuffer()(xbar.node))
val monitor = (ram.node := cross.nodeOut)
cross.node := TLFragmenter(4, 256)(TLBuffer()(xbar.node))
val monitor = (ram.node := cross.node)
gpio.node := TLFragmenter(4, 32)(TLBuffer()(xbar.node))
lazy val module = new LazyModuleImp(this) with HasUnitTestIO {