axi4: add a Buffer to put between nodes
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src/main/scala/uncore/axi4/Buffer.scala
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50
src/main/scala/uncore/axi4/Buffer.scala
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// See LICENSE for license details.
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package uncore.axi4
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import Chisel._
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import chisel3.internal.sourceinfo.SourceInfo
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import diplomacy._
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import scala.math.max
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// pipe is only used if a queue has depth = 1
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class AXI4Buffer(aw: Int = 2, w: Int = 2, b: Int = 2, ar: Int = 2, r: Int = 2, pipe: Boolean = true) extends LazyModule
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{
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require (aw >= 0)
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require (w >= 0)
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require (b >= 0)
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require (ar >= 0)
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require (r >= 0)
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val node = AXI4IdentityNode()
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lazy val module = new LazyModuleImp(this) {
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val io = new Bundle {
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val in = node.bundleIn
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val out = node.bundleOut
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}
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((io.in zip io.out) zip (node.edgesIn zip node.edgesOut)) foreach { case ((in, out), (edgeIn, edgeOut)) =>
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if (aw>0) { out.aw <> Queue(in .aw, aw, pipe && aw<2) } else { out.aw <> in .aw }
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if (w >0) { out.w <> Queue(in .w, w, pipe && w <2) } else { out.w <> in .w }
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if (b >0) { in .b <> Queue(out.b, b, pipe && b <2) } else { in .b <> out.b }
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if (ar>0) { out.ar <> Queue(in .ar, ar, pipe && ar<2) } else { out.ar <> in .ar }
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if (r >0) { in .r <> Queue(out.r, r, pipe && r <2) } else { in .r <> out.r }
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}
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}
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}
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object AXI4Buffer
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{
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// applied to the AXI4 source node; y.node := AXI4Buffer(x.node)
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def apply() (x: AXI4OutwardNode)(implicit sourceInfo: SourceInfo): AXI4OutwardNode = apply(2)(x)
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def apply(entries: Int) (x: AXI4OutwardNode)(implicit sourceInfo: SourceInfo): AXI4OutwardNode = apply(entries, true)(x)
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def apply(entries: Int, pipe: Boolean) (x: AXI4OutwardNode)(implicit sourceInfo: SourceInfo): AXI4OutwardNode = apply(entries, entries, pipe)(x)
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def apply(aw: Int, br: Int) (x: AXI4OutwardNode)(implicit sourceInfo: SourceInfo): AXI4OutwardNode = apply(aw, br, true)(x)
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def apply(aw: Int, br: Int, pipe: Boolean)(x: AXI4OutwardNode)(implicit sourceInfo: SourceInfo): AXI4OutwardNode = apply(aw, aw, br, aw, br, pipe)(x)
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def apply(aw: Int, w: Int, b: Int, ar: Int, r: Int, pipe: Boolean = true)(x: AXI4OutwardNode)(implicit sourceInfo: SourceInfo): AXI4OutwardNode = {
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val buffer = LazyModule(new AXI4Buffer(aw, w, b, ar, r, pipe))
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buffer.node := x
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buffer.node
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}
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}
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