131 lines
4.9 KiB
Scala
131 lines
4.9 KiB
Scala
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// See LICENSE for license details.
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package uncore.tilelink2
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import Chisel._
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import junctions._
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// A very simple flow control state machine, run in the specified clock domain
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class BusyRegisterCrossing(clock: Clock, reset: Bool)
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extends Module(_clock = clock, _reset = reset) {
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val io = new Bundle {
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val progress = Bool(INPUT)
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val request_valid = Bool(INPUT)
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val response_ready = Bool(INPUT)
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val busy = Bool(OUTPUT)
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}
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val busy = RegInit(Bool(false))
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when (io.progress) {
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busy := Mux(busy, !io.response_ready, io.request_valid)
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}
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io.busy := busy
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}
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// RegField should support connecting to one of these
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class RegisterWriteIO[T <: Data](gen: T) extends Bundle {
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val request = Decoupled(gen).flip()
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val response = Decoupled(Bool()) // ignore .bits
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}
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// To turn on/off a domain:
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// 1. lower allow on the other side
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// 2. wait for inflight traffic to resolve
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// 3. turn off the domain
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// 4. assert reset in the domain
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// 5. turn on the domain
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// 6. deassert reset in the domain
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// 7. raise allow on the other side
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class RegisterWriteCrossingIO[T <: Data](gen: T) extends Bundle {
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// Master clock domain
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val master_clock = Clock(INPUT)
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val master_reset = Bool(INPUT)
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val master_allow = Bool(INPUT) // actually wait for the slave
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val master_port = new RegisterWriteIO(gen)
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// Slave clock domain
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val slave_clock = Clock(INPUT)
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val slave_reset = Bool(INPUT)
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val slave_allow = Bool(INPUT) // honour requests from the master
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val slave_register = gen.asOutput
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}
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class RegisterWriteCrossing[T <: Data](gen: T, sync: Int = 3) extends Module {
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val io = new RegisterWriteCrossingIO(gen)
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// The crossing must only allow one item inflight at a time
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val crossing = Module(new AsyncQueue(gen, 1, sync))
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// We can just randomly reset one-side of a single entry AsyncQueue.
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// If the enq side is reset, at worst deq.bits is reassigned from mem(0), which stays fixed.
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// If the deq side is reset, at worst the master rewrites mem(0) once, deq.bits stays fixed.
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crossing.io.enq_clock := io.master_clock
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crossing.io.enq_reset := io.master_reset || !io.master_allow
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crossing.io.deq_clock := io.slave_clock
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crossing.io.deq_reset := io.slave_reset || !io.slave_allow
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crossing.io.enq.bits := io.master_port.request.bits
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io.slave_register := crossing.io.deq.bits
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// If the slave is not operational, just drop the write.
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val progress = crossing.io.enq.ready || !io.master_allow
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val reg = Module(new BusyRegisterCrossing(io.master_clock, io.master_reset))
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reg.io.progress := progress
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reg.io.request_valid := io.master_port.request.valid
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reg.io.response_ready := io.master_port.response.ready
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crossing.io.deq.ready := Bool(true)
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crossing.io.enq.valid := io.master_port.request.valid && !reg.io.busy
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io.master_port.request.ready := progress && !reg.io.busy
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io.master_port.response.valid := progress && reg.io.busy
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}
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// RegField should support connecting to one of these
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class RegisterReadIO[T <: Data](gen: T) extends Bundle {
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val request = Decoupled(Bool()).flip() // ignore .bits
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val response = Decoupled(gen)
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}
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class RegisterReadCrossingIO[T <: Data](gen: T) extends Bundle {
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// Master clock domain
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val master_clock = Clock(INPUT)
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val master_reset = Bool(INPUT)
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val master_allow = Bool(INPUT) // actually wait for the slave
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val master_port = new RegisterReadIO(gen)
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// Slave clock domain
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val slave_clock = Clock(INPUT)
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val slave_reset = Bool(INPUT)
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val slave_allow = Bool(INPUT) // honour requests from the master
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val slave_register = gen.asInput
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}
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class RegisterReadCrossing[T <: Data](gen: T, sync: Int = 3) extends Module {
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val io = new RegisterReadCrossingIO(gen)
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// The crossing must only allow one item inflight at a time
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val crossing = Module(new AsyncQueue(gen, 1, sync))
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// We can just randomly reset one-side of a single entry AsyncQueue.
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// If the enq side is reset, at worst deq.bits is reassigned from mem(0), which stays fixed.
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// If the deq side is reset, at worst the slave rewrites mem(0) once, deq.bits stays fixed.
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crossing.io.enq_clock := io.slave_clock
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crossing.io.enq_reset := io.slave_reset || !io.slave_allow
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crossing.io.deq_clock := io.master_clock
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crossing.io.deq_reset := io.master_reset || !io.master_allow
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crossing.io.enq.bits := io.slave_register
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io.master_port.response.bits := crossing.io.deq.bits
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// If the slave is not operational, just repeat the last value we saw.
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val progress = crossing.io.deq.valid || !io.master_allow
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val reg = Module(new BusyRegisterCrossing(io.master_clock, io.master_reset))
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reg.io.progress := progress
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reg.io.request_valid := io.master_port.request.valid
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reg.io.response_ready := io.master_port.response.ready
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io.master_port.response.valid := progress && reg.io.busy
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io.master_port.request.ready := progress && !reg.io.busy
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crossing.io.deq.ready := io.master_port.request.valid && !reg.io.busy
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crossing.io.enq.valid := Bool(true)
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}
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