#ifndef __LCD_H #define __LCD_H #include "systick.h" #include "stdlib.h" #include "gd32vf103_gpio.h" #define USE_HORIZONTAL 2 //设置横屏或者竖屏显示 0或1为竖屏 2或3为横屏 #define HAS_BLK_CNTL 0 #if USE_HORIZONTAL==0||USE_HORIZONTAL==1 #define LCD_W 80 #define LCD_H 160 #else #define LCD_W 160 #define LCD_H 80 #endif typedef unsigned char u8; typedef unsigned int u16; typedef unsigned long u32; // #define LED_ON gpio_bit_reset(GPIOC,GPIO_PIN_13) // #define LED_OFF gpio_bit_set(GPIOC,GPIO_PIN_13) #define LED_ON #define LED_OFF #define SPI0_CFG 1 //hardware spi // #define SPI0_CFG 2 //hardware spi dma // #define SPI0_CFG 3 //software spi #define FRAME_SIZE 25600 //-----------------OLED端口定义---------------- #if SPI0_CFG == 1 #define OLED_SCLK_Clr() #define OLED_SCLK_Set() #define OLED_SDIN_Clr() #define OLED_SDIN_Set() #define OLED_CS_Clr() gpio_bit_reset(GPIOB,GPIO_PIN_2) //CS PB2 #define OLED_CS_Set() gpio_bit_set(GPIOB,GPIO_PIN_2) #elif SPI0_CFG == 2 #define OLED_SCLK_Clr() #define OLED_SCLK_Set() #define OLED_SDIN_Clr() #define OLED_SDIN_Set() #define OLED_CS_Clr() #define OLED_CS_Set() #else /* SPI0_CFG */ #define OLED_SCLK_Clr() gpio_bit_reset(GPIOA,GPIO_PIN_5) //CLK PA5 #define OLED_SCLK_Set() gpio_bit_set(GPIOA,GPIO_PIN_5) #define OLED_SDIN_Clr() gpio_bit_reset(GPIOA,GPIO_PIN_7) //DIN PA7 #define OLED_SDIN_Set() gpio_bit_set(GPIOA,GPIO_PIN_7) #define OLED_CS_Clr() gpio_bit_reset(GPIOB,GPIO_PIN_2) //CS PB2 #define OLED_CS_Set() gpio_bit_set(GPIOB,GPIO_PIN_2) #endif /* SPI0_CFG */ #define OLED_RST_Clr() gpio_bit_reset(GPIOB,GPIO_PIN_1) //RES PB1 #define OLED_RST_Set() gpio_bit_set(GPIOB,GPIO_PIN_1) #define OLED_DC_Clr() gpio_bit_reset(GPIOB,GPIO_PIN_0) //DC PB0 #define OLED_DC_Set() gpio_bit_set(GPIOB,GPIO_PIN_0) #if HAS_BLK_CNTL #define OLED_BLK_Clr() gpio_bit_reset(GPIOA,GPIO_PIN_5)//BLK #define OLED_BLK_Set() gpio_bit_set(GPIOA,GPIO_PIN_5) #else #define OLED_BLK_Clr() #define OLED_BLK_Set() #endif #define OLED_CMD 0 //写命令 #define OLED_DATA 1 //写数据 extern u16 BACK_COLOR; //背景色 extern unsigned char image[12800]; void LCD_Writ_Bus(u8 dat); void LCD_WR_DATA8(u8 dat); void LCD_WR_DATA(u16 dat); void LCD_WR_REG(u8 dat); void LCD_Address_Set(u16 x1,u16 y1,u16 x2,u16 y2); void Lcd_Init(void); void LCD_Clear(u16 Color); void LCD_ShowChinese(u16 x,u16 y,u8 index,u8 size,u16 color); void LCD_DrawPoint(u16 x,u16 y,u16 color); void LCD_DrawPoint_big(u16 x,u16 y,u16 color); void LCD_Fill(u16 xsta,u16 ysta,u16 xend,u16 yend,u16 color); void LCD_DrawLine(u16 x1,u16 y1,u16 x2,u16 y2,u16 color); void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2,u16 color); void Draw_Circle(u16 x0,u16 y0,u8 r,u16 color); void LCD_ShowChar(u16 x,u16 y,u8 num,u8 mode,u16 color); void LCD_ShowString(u16 x,u16 y,const u8 *p,u16 color); u32 mypow(u8 m,u8 n); void LCD_ShowNum(u16 x,u16 y,u16 num,u8 len,u16 color); void LCD_ShowNum1(u16 x,u16 y,float num,u8 len,u16 color); void LCD_ShowPicture(u16 x1,u16 y1,u16 x2,u16 y2); void LCD_ShowLogo(void); //画笔颜色 #define WHITE 0xFFFF #define BLACK 0x0000 #define BLUE 0x001F #define BRED 0XF81F #define GRED 0XFFE0 #define GBLUE 0X07FF #define RED 0xF800 #define MAGENTA 0xF81F #define GREEN 0x07E0 #define CYAN 0x7FFF #define YELLOW 0xFFE0 #define BROWN 0XBC40 //棕色 #define BRRED 0XFC07 //棕红色 #define GRAY 0X8430 //灰色 //GUI颜色 #define DARKBLUE 0X01CF //深蓝色 #define LIGHTBLUE 0X7D7C //浅蓝色 #define GRAYBLUE 0X5458 //灰蓝色 //以上三色为PANEL的颜色 #define LIGHTGREEN 0X841F //浅绿色 #define LGRAY 0XC618 //浅灰色(PANNEL),窗体背景色 #define LGRAYBLUE 0XA651 //浅灰蓝色(中间层颜色) #define LBBLUE 0X2B12 //浅棕蓝色(选择条目的反色) #endif